Element, InteractionSourceElementConepublic interface ElementCone extends Element
Title: ElementCylinder
Description: A 3D Cone. The cone can be incomplete or double, if height!=sizeZ.
| Modifier and Type | Interface | Description |
|---|---|---|
static class |
ElementCone.Loader |
TARGET_POSITION, TARGET_SIZE| Modifier and Type | Method | Description |
|---|---|---|
int |
getMaximumAngle() |
Gets the maximum angle used to build the bottom and, if neccesary, top faces of the cone.
|
int |
getMinimumAngle() |
Gets the minimum angle used to build the bottom and, if neccesary, top faces of the cone.
|
double |
getTruncationHeight() |
Gets the truncation height for this cone.
|
boolean |
isClosedBottom() |
Whether the cone is closed at its bottom.
|
boolean |
isClosedLeft() |
Whether the element is closed at its left side.
|
boolean |
isClosedRight() |
Whether the element is closed at its right side.
|
boolean |
isClosedTop() |
Whether the cone is closed at its top.
|
void |
setClosedBottom(boolean close) |
Whether the cone should be closed at its bottom.
|
void |
setClosedLeft(boolean close) |
Whether an incomplete element should be closed at its left side.
|
void |
setClosedRight(boolean close) |
Whether an incomplete element should be closed at its right side.
|
void |
setClosedTop(boolean close) |
Whether an incomplete cone element should be closed at its top.
|
void |
setMaximumAngle(int angle) |
Sets the maximum angle to build the bottom and, if neccesary, top faces of the cone.
|
void |
setMinimumAngle(int angle) |
Sets the minimum angle to build the bottom and, if neccesary, top faces of the cone.
|
void |
setTruncationHeight(double height) |
Sets the truncation height for this cone.
|
getDrawingPanel3D, getName, getSizeX, getSizeY, getSizeZ, getStyle, getTransformation, getX, getY, getZ, isVisible, loadUnmutableObjects, setName, setSizeX, setSizeXYZ, setSizeXYZ, setSizeY, setSizeZ, setTransformation, setVisible, setX, setXYZ, setXYZ, setY, setZ, toBodyFrame, toSpaceFrameaddInteractionListener, getInteractionTarget, removeInteractionListenervoid setTruncationHeight(double height)
height - doubledouble getTruncationHeight()
#setTruncationHeight()void setMinimumAngle(int angle)
angle - the minimum angle (in degrees)int getMinimumAngle()
void setMaximumAngle(int angle)
angle - the maximum angle (in degrees)int getMaximumAngle()
void setClosedBottom(boolean close)
close - the desired valueboolean isClosedBottom()
void setClosedTop(boolean close)
closed - the desired valueboolean isClosedTop()
void setClosedLeft(boolean close)
closed - the desired valueboolean isClosedLeft()
void setClosedRight(boolean close)
closed - the desired valueboolean isClosedRight()